Herald of Creation
LIGHT 4

Herald of Creation

  • Archetype:
  • Herald

  • ATK:
  • 1800

  • DEF:
  • 600

  • View:
  • 3846




Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
55± 8/ 100
Power Score
Intrinsic 54
Deck 55

Herald of Creation — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 54 · Deck: 55 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Herald of Creation's power is its once-per-turn loop: it discards one card to add a Level 7+ monster from the Graveyard to hand, turning spent resources back into a playable card. The effect is a card-neutral exchange in hand, so the score rests on repeatable recursion and a generic Level 4 body rather than on its 1800 ATK. Its 46-deck presence across 22 archetypes confirms it is a practical, portable piece, but that frequency was not used to raise the score. The lack of combo data and the fragile on-field effect keep the score moderate.

Axis scores

Axis Score Evidence
Accessibility 55 Level 4 body that is drawable and played in 46 of the sampled decks across 22 archetypes, but its effect needs a Level 7+ monster already in the Graveyard (verified text, deck stats; no combo evidence).
Combo & Conversion 45 Text shows GY-to-hand recovery of one Level 7+ monster per turn, but no recorded board or starter data exists to show what that converts into (verified text; combo output is inferred).
Resource Economy 55 Discard 1 then add 1 from the Graveyard is a card-neutral exchange in hand, with repeatable once-per-turn use that recycles a Graveyard monster (verified text, inferred value).
Effect & Interaction 10 The card has no negation, removal or hand-trap function in its text (verified text).
Material Utility 50 A non-Tuner Level 4 LIGHT Spellcaster is a generic Level material whose body remains usable if the effect is negated (verified stats, inferred use).
Resilience & Flexibility 35 The effect works only from the field, is once per turn, and is lost to a single negate or removal (verified text, inferred).
Deck-Building Efficiency 75 Mostly single copies (avg 1.28 per deck, 38 of 46 decks run one), with no garnet or self-lock restriction in the text (observed deck stats, verified text).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 54, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Once-per-turn recovery of a Level 7+ monster from the Graveyard to hand (verified text)
  • Card-neutral exchange in hand that converts a spent card into a playable one (verified text)
  • Practical deck presence: 46 decks across 22 archetypes, led by Blue-Eyes and Synchron (observed)
  • Clean, generic Level 4 body usable as Level material (verified stats, inferred)

Weaknesses

  • Effect requires a Level 7+ monster already in the Graveyard (verified text)
  • Costs a discard to activate, so it does not add hand size (verified text)
  • Effect works only from the field and is lost to a single negate or removal (inferred)
  • No combo or starter data, so its real conversion rate is unmeasured (data gap)

Counters / choke points

  • Negating the card's effect or removing it from the field (inferred)
  • Opponent interaction against the Level 7+ Graveyard target to deny the recovery (inferred)

Best use

Graveyard recovery engine and Level 4 material body in Level-based decks. Decks: Blue-Eyes, Synchron, Lightsworn. Suggested copies: 1.

Evidence & gaps

  • Verified: Once per turn: discard 1 card, then add a Level 7+ monster from the Graveyard to hand (card text); Level 4 LIGHT Spellcaster Effect Monster, ATK 1800 / DEF 600 (card stats); Legal in TCG, OCG, MasterDuel and DuelLinks (formats)
  • Observed: Appears in 46 recent decks across 22 archetypes; 78% in gameplay type 7 (deck data); Average 1.28 copies per deck; 38 of 46 decks run one copy (deck data); Top partners include Monster Reborn (70%) and Mirror Force (52%) (deck data)
  • Inferred: Recursion value is practical in Level 7+ decks and the body is a usable Level 4 material; Effect is lost to a single negate or removal, so resilience is limited
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for inclusion % across a larger sample no banlist token and legal copies is empty, so copy limit is assumed to be 3











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